Writing update

August 17th, 2008

Haven’t updated this page in a while – no news on the writing front. But plenty of my friends are doing great – look forward to out Maggie Ronald’s Spiral Hunt and N. K. Jemisin’s The Hundred Thousand Kingdoms. Both are great fantasies — Maggie’s is a modern-day fantasy/mystery set in Boston, Nora’s an epic set in a world full of gods and intrigue. Both are great.

Riomancy

May 21st, 2008

Riomancy: the compulsive checking of one’s Amazon ranking in an attempt to learn one’s fortune.

Fantasy Name Generator

May 2nd, 2008

Jo Walton published a piece on her LiveJournal about how to generate realistic fantasy words. Once upon a time she had a program to do it, and suggested that perhaps someone might want to implement the same algorithm in a web-friendly way.

Presenting: The Fantasy Name Generator. It ain’t pretty and I’m not sure I’ve really captured Ms. Walton’s intent, but it works and is kind of interesting.

ASIM #33 Review

April 30th, 2008

The first review’s already in, at The Fix.

Alex Cohen’s recipe for a lighthearted mystery is to start with an Egyptian setting, mix in a couple of scenes from history, add a mummy and a murder, and spice it up with a little romance. The result? A tasty little treat called “The Rising” (double entendre intended). Although on the predictable side (and a bit unbelievable on the romance side, but then what love-for-the-ages tale isn’t?) I still found the end result to be a flavorful addition to this issue. Not a meal unto itself, but a fairly entertaining appetizer.

Can’t really argue with that, although I never really thought of the story as a “mystery.”

ASIM #33 now available!

April 29th, 2008

Issue 33 of Andromeda Spaceways Inflight Magazine is now available for purchase. It includes “The Rising,” the very first story I wrote and the first to appear in print. (It’s actually the second story that I sold, though.)

Buy ASIM #33 in PDF.
Buy ASIM #33 in print.

Andromeda Spaceways #33 Cover

February 28th, 2008

Here’s the cover of Andromeda Spaceways issue 33. I’m not sure what the picture is supposed to be, but you can make out my name there. Hooray!

Yes, this site is live

February 11th, 2008

I started this blog a long time ago for my writerly public persona, but it hasn’t been particularly public, so I haven’t had much to say. My first story is coming out shortly, though, so I thought I’d start things up again. See you soon!

SF words

November 22nd, 2005

What makes a word a “science fiction” word?

This is all prompted by my son’s recent acquisition of the words “dinosaur” and “spaceship;” an important achievement, I’m sure you’ll agree. So I announced that I’m going to start teaching him more “science fiction” words. But what does that mean?

A word is clearly an SF word if it appears only within science fiction works. Ansible, for example, or warp drive. But what about words that occur in normal (if technical) discourse as well? Is “spaceship” a science fiction word? Black hole? Antimatter? Does it help if that term was originally coined in a work of science fiction? Robot, for example, is a term that originated in fiction (well, drama, actually), and migrated into reality.

I’d suggest that a science fiction word is one that is used to describe a concept iconic to the genre: that is, where the sole presence of that concept in a work of fiction is a strong indicator that the work is science fiction. But that’s a discussion for another day.

Shared Words

November 18th, 2005

I subscribe to an email list for graduates of Viable Paradise, a science-fiction writing workshop. On it, a writer described a science fictional concept (a sort of meshed human and computer brain), and asked if there were accepted or familiar terms for it in the genre.

The existence of the question itself is fascinating. I can’t think of another genre of fiction (counting SF and fantasy as one, that is), where it would even occur to writers to research the invented words of other writers. Certainly, genres have their own language and jargon: the procedurals of detective novels, the euphemisms of romance, the gadgets of technothrillers, the supernatural creatures of horror. But these words aren’t consciously invented by writers, generally; they are handed to them by the larger culture. In science fiction, though (and to a lesser extent in fantasy, which invents terms but also draws from mythology and folklore), it is considered normal — indeeed, exemplary — both to invent new terms to describe new ideas, and to borrow those terms and ideas from other writers.

Dread Empire’s Fall: Conventions of War

November 11th, 2005

Walter Jon Williams brings his “Dread Empire’s Fall” trilogy to a close with Conventions of War. The book continues the pattern of the earlier volumes ( The Sundering and The Praxis) — galactic-scope space opera, alien races, staggering set-piece space battles, and further trials for the heroic characters. The series concerns Gareth Martinez; a D’Artagnan-like figure who arrives in the imperial capital as a member of the upper class but is unable to shake his provincial accent. Like D’Artagnan, he is eager for glory and advancement, and struggles against the forces of conservatism and favoritism that hold him back. Also playing a lead role is Caroline Sula, another Peer, with a mysterious past. Together (and apart), the two become key figures in a civil war that splits an aeons-old galctic empire when the last of the Shaa, the ruling species, dies.

Let me begin with warning that the marketing blurbs on this series are about as misleading as any I’ve seen; I have to wonder if the marketer who wrote them had even read a summary of the books. This isn’t a knock against the books themselves, but it can set up a bad case of frustrated reader expectations.

Williams is one of my favorite authors, and while he doesn’t disappoint, the book does not live up to some of his earlier works. The world-building (a particular strength of Williams, especially in Metropolitan and Aristoi) is unexceptional; there’s little to this star-spanning empire that would have been unfamiliar to SF readers in the 50s. The empire is supposed to be “Dread,” according to the series title, but there’s little dread about it other than a weary sort of conservatism, and a stultified social order. But there’s little different between the empire of the Praxis and empires from human history; pre-Revolutionary France or Russia, for example.

While Williams has done a decent job creating alien races with plausible appearance and he’s clearly worked out the biology in his head, they act more or less like humans in rubber costumes. It’s hard to imagine that such bizarre creatures would adapt so well to a social structure that resembles a human feudal system. I would have liked to see some convincingly alien behavior, not just alien shapes.

The plotting is oddly paceless; other than the pagecount in your left and right hands, there’s little to tell you that you’re reaching the conclusion. This is exacerbated by an episodic structure: for example, Martinez takes time out from battling the enemy Naxids to solve a murder case aboard ship.

And while we cheer for the characters, the “good guys” aren’t really significantly good by 21st Century lights, and so it’s hard to be too excited about replacing one undemocratic government with another. And the opponents are laughably incompetant, so there’s little dramatic tension. By the third book, most of the battles are foregone conclusions. A good villain makes a book, and no main villain ever emerges to give the conflict shape.

These weaknesses are more than overcome by Williams’ writing; while I had little doubt in the outcome, I was neverthelesss swept along and finished the book in a weekend. The space battles are a particular strength: Williams has made a real contribution by working out tactics and strategy for what may be the most realistic set of assumptions of space battles ever. Crew must suffer through the gravities generated by extreme acceleration or deceleration; the speed of light limits the view that the ships have of the battlefield; missiles and drones play a key role. These set pieces are flawlessly executed and are the highlight of the book.

The second main strength is Williams ability to paint complex and interesting characters. Martinez and Sula are deep characters with layers of internal conflicts, and the playing out of their own issues and their complex, screwed-up relationship is really the centerpiece of the series. (In this, the series echoes Scott Westerfeld’s “The Risen Empire,” which also shows the impact that a single love affair can have on a galactic war.)

Summary: While fans of space opera won’t find surprises here, the writing is strong and Williams executes well. The characterization is stronger than is typical for science fiction, and the space battles alone are worth the price of admission.